How do the NanoMods work
The five NanoMods are put together in a single mod but they all work on diferent maps. So, when creating a game, choosing a map actually means choosing a NanoMod. The maps list features the regular Far Cry maps in addition to the NanoMods ones.
The Far Cry maps are named mp_xxxxx, although the ones of the Constraint Kill NanoMod, for instance, are named ck_xxxxx. The same fact is applied to the other NanoMods too: td_xxxxx for the Tower Defense, zh_xxxxx for the Zone Holding, lr_xxxxx for the Lone Run and w8_xxxxx for the Wonder 8.
You still can play on regular Far Cry maps with the NanoMods mod loaded. That is true for both the single and multiplayer modes. During the game, you can change the map from a NanoMod one to a Far Cry one, and conversely.
However, you will not be able to play regular Far Cry maps with/against people using the regular Far Cry game if you had activated the NanoMods mod. In that case, the game will ask you before loading back the regular Far Cry.
The NanoMods command system
The NanoMods use a new messages display system and also some special commands that can be typed at the chat prompt or in the command console. The commands inherited from Far Cry can be used this ways too. Here are listed every command shared between all NanoMods (the parameters appear in brackets)
-
comment: to send a comment about a NanoMod or a map (56 characters maximum)
> type comment=[your_comment] and hit Enter -
news: to manage the NanoMods news display system, i.e. to download, display and hide the news (expects update, on or off)
> type news=update or news=on or news=off and hit Enter -
info: displays the game information and settings, and the available languages and commands
> type info and hit Enter -
help: dispays the instructions related to what to do and how the NanoMod works
> type help and hit Enter -
lang: sets the messages display language (expects an English word, french for example)
> type lang=[language_in_English] and hit Enter -
restart: calls a vote to restart the game (optionally expects the number of seconds before restarting)
> type restart or restart=[countdown_length] and hit Enter -
map: calls a vote to change the map and optionally the game type (expects the map name, and optionally the game type, TDM for example)
> type map=[map_name] or map=[map_name game_type] and hit Enter -
kick: calls a vote to kick a player (expects the player's name)
> type kick=[name_of_the_player] and hit Enter -
vote: to cast your vote (expects yes or no)
> type vote=yes or vote=no and hit Enter
Every NanoMod can use some specific commands in order to let players modify the game settings. Use the command info to get the commands list and to see the current game settings. Generally speaking, these specific commands call votes expecting every player's participation. They look like this: [command]=[parameter] and display a hint if the parameter is missing or not valid. Please visit the page related to a NanoMod to learn more about its specific commands.
The NanoMods command system
It allows you to stay tuned about the new features of the NanoMods. To do that, you must be online when you play Far Cry. If you are not, the last news saved on your computer will be used.
You can disable the news display, and also their download. This last point requires you to say news=on (which displays the news saved on your pc) or news=off (which stops displaying the news) before the end of the countdown preceding the news auto-update. Say news=update to update the news at any time.
The comments system
It allows you to give your opinions about the NanoMods and their maps directly during the game. To do that, you must be online when you play Far Cry. If you are not, your comments will not be send. The length of a comment cannot exceed 56 characters.
Say comment=[your_comment] at any time during a game and your comment will be inserted into the data base created for that purpose. An answered comment might be anonymously displayed on this web site, and more precisely on that page.
Please do not forget the goal of that feature: improve the NanoMods and their maps.
